Chaos Group will release the first official pre-release of V-Ray, version 1.5. The New version will be revealed at SIGGRAPH 2006, in Boston, USA. V-Ray 1.5 builds on the existing foundation of the V-Ray rendering engine, extends its capabilities and adds many new features:
- Full render elements support inside 3dsmax with nearly 30 render elements available;
- Physically based sun and sky for simulating the natural daylight illumination of the Earth;
- Physically based camera model with real-world parameters (exposure, distortion etc);
- New material types (VRayBlendMtl for layering materials in an efficient manner, VRay2SidedMtl for simulating thin translucent surfaces, VRayFastSSS for simulating subsurface scattering in translucent materials like humnan skin, and more);
- Detail enhancement for the irradiance map – a blend between the irradiance map and QMC GI to bring the best of both worlds;
- Adaptive path tracing;
- VRayDirt texture map for simulating dirt or ambient occlusion;
- Improved distributed rendering;
- Improved V-Ray virtual frame buffer;
- Multi-platform SDK for extended virtually any part of the rendering engine;
V-Ray had enourmous success on the market and it become the renderer of choice in big production studios across the globe. LINK: http://www.chaosgroup.com/



